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Halo: Combat Evolved for PC cheats - Cheating Dome has all the latest cheat codes, unlocks, hints and game secrets you need. Have fun with HALO: COMBAT EVOLVED - THE MASTER CHIEF COLLECTION Cheats in our ›MegaTrainer‹! The ›MegaTrainer‹ is MegaDe. Halo CE (Combat Evolved and Custom Edition) Single Player and Host Multiplayer 12+ Post by DreadPonyRoberts » Thu Jan 17, 2019 11:21 pm I am surprised that I couldn't find any tables for Halo CE on this website, so I decided to make it myself. Now we have 12 cheats in our list, which includes 2 cheats codes, 6 easter eggs, 1 glitch, 3 secrets. We hope information that you'll find at this page help you in playing Halo: Combat Evolved on PC platform. If you didn't find needed cheats put request or ask question about this at special section of the game. Also you can subscribe on all new.
Alternate ending sequence
Another way to snipe in Sidewinder
Assault on the Control Room Walkthrough
Now to the walkthrough.
After defeating (or fleeing) the two Hunters in the room, you will get through a corridor and soon reach a door. At this point the 'If I had a super weapon' part begins. Now, DON'T go through the door, now I'll tell you how to get a Banshee earlier than usual.
Pull out your Rocket Launcher and get ready to use the zoom. Then, strafe to the left of the door (facing the door and along the wall to the left). Next, approach the door until it opens. The moment the door has opened, quickly zoom in and shoot the Elite in the background (the one nearest the Banshee). If done correctly the Elite should die and the Banshee will stay there.
Make quick work of the second Elite as he could steal back the Banshee. Then, make your way towards the Banshee while shooting the scrambling Grunts. Defend the Banshee until there are no more enemies nearby.
While you were busy shooting up the group of Grunts, another Elite took off in a Banshee and is now shooting you. Pull out your Rocket Launcher and shoot down the Banshee (don't take off and start a dogfight, you might lose too much vehicle health).
-If you couldn't get the Banshee, scroll to the bottom of this text. Otherwise, carry on reading.-
Now that the enemy Banshee is out of the way, take off in the captured Banshee and make your way to the top of the Pyramid. Land close to the door control and open the doors. Now, if the Banshee is still pretty fit, take off and shoot a Fuel rocket (right mouse button) at the yellow Elite with the large, blue sword before he jumps on top of the vehicle. Make quick work of the Grunts and fly in the long corridor. At the end of it, two Elites are waiting. Get rid of them and land your Banshee.
Activate the last door opening and fly to the very last door (the one that triggers the scenery) and land. Open the door and watch the movie, you then move on to '343 Guilty Spark'.
-If you didn't get the Banshee, read this.-
If you didn't get the Banshee, proceed all the way across the bridge and kill any enemies. Make you way into the structure and kill (or evade) any enemy inside. Find your way to the elevator which will take you down to the ground floor. Again, eliminate any threat on this floor (or evade them again) and make your way outside.
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You should see a patrolling Elite and a Ghost. Cortana will hint you to commandeer the Ghost as you'll need the firepower. Try to sneak up on the Elite and kill it. Get the Ghost and make your way up the Pyramid. Kill any enemies along your climb and replenish yourself with ammo along the way.Once you get to the top, you should be facing 3 Shades (empty, phew!). Soon, a Grunt comes down and attacks you. He is soon followed by another and, UH-OH! Two Hunters rush down towards you. Pull out your Rocket Launcher (right now I'm praying you still have ammo for it) and get rid of them ASAP.
Then, make your way up the slope to the door's control panel and open the door. Now, don't wait there and think you've passed the level. Run and duck behind one of the energy shields facing the door. Once your behind it, you will be 'invisible' to any Covenants. Take the time to spot and aim at the yellow Elite with the huge sword. Then, you can either toss a grenade so it sticks to it (and kills it) or shoot it with whatever you've got (basically, get rid of him FIRST).
Once you get rid of the Elite, take out the Grunts, replenish your ammo/battery life or grenades and make your way to the end of that corridor. You should bump against two Elites, get rid of them and then open the door. Make your way through the last stretch (no enemies here, as Cortana says) up to the very last door (the one that triggers the scenery).
Congratulations! You've finished the level, the scenery starts and then you embark on the next mission: 343 Guilty Spark.
Hope this helps. | Submitted by buzzcut76guy
Defeating Covenants
Defeating Flood types
Defeating Grunts
Defeating Hunters
Defeating Jackals
Different Ending
Faster Reload
Fireworks
Flare
Good Sniping Position in MP
On the map 'Bloody Gulch' there are small dirt paths going up against the hill sometimes indicating to a cave. Now, jump into the Rocket Warthog and get a passenger (with a sniper rifle) and a gunner. Then, look for the entrance to a cave (hidden behind big rock) and drive in. Go to the place where the Flame-Thrower is and tell your gunner to take the over-shield (he'll need it!).
Now comes the tricky part: keep driving along the ledge towards the Blue Base and drive through the next cave. Stop your Warthog on the ledge where you overlook the Blue base and order your gunner to 'snipe' as well as your passenger. The only disadvantage is that the enemy might have a sniper hidden somewhere (this is what the over-shield is for!). Now, you can pound the base with rockets.
This is also a good defense point; when the an enemy is trying to enter your base and steal the flag, BOOM! pound him/her with rockets! | Submitted by buzzcut76guy
Quick kill in multi-player mode
In split screen multi-player mode, equip you pistol. When you see your opposition, place the aiming circle on their chest. After each shot, aim higher until you are aiming at their head. If done correctly, it only requires three shots to kill and will leave your friends wondering what hit them.
This is a very interesting way to kill a player in a car. This trick requires is a plasma grenade and a human pistol. If your opponent tries to run you over, dodge him by moving to the left of the car. Try to get into the side seat of the car. Once this is done, throw a plasma grenade down. Jump out of the car and run. The pistol is used for backup. This may take a few times, and a few deaths.
Satisfying goals and challenges
Kill a Golod Swordman with a melee attack (hit him with a pistol burst from very close, then immediately attack).
Run over enemies with a Warhog.
Blast groups of enemies with a Scorpion Cannon.
Skip a major part of level 5.
Shoot down a Banshee with a rocket launcher.
Shoot down a Banshee from a Banshee.
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Finish the game in legendary mode.
Playing through the entire game co-op in legendary mode.
Taking out a friend (not in a vehicle) in multi-player with a plasma grenade.
Shoot enemy through wall
Sneak up on radar in multi-player mode
Stay on Pelican
Take Screenshots
Three guns in the pillar of autumn
Tips for playing in legendary mode
Conserve ammunition. Never waste ammunition, always gather as much ammunition as possible, reload your weapon during any break in the action, and switch off any plasma weapon for a better one whenever possible.
Take it slow. Do not burst in to take all of the fire. Also, use the scenery as a cover. If you can fit behind it, you can hide behind it.
Use the enemies themselves to your advantage. Remember that each enemy type has their own mannerisms and characteristics.
Take shortcuts when possible. Here are some examples. In The Silent Cartographer level head directly to the security override station. In the Assault On The Control Room level, after you get one of the early Banshees, in the area after you go under the tunnel you cannot take the tank through, the double bridge will be directly above you. Ride the Banshee to the bridge and skip a large portion of that level. Taking this shortcut means there will be no more enemies throughout the rest of the level. In the 343 Guilty Spark level, go to the secret area with the 2-D trees and follow the cliff through the structure that goes indoors. In The Maw level, after the dropship gets taken down, you will keep going. Continue until you see the first open door on your right. Enter there and take another right. This can shave a good minute and a half off the time it takes to get to the Longsword at the end of the level.
Tips on using weapons
Another tip, when battling (especially the Floods on 343 Guilty Spark) don't make use of all your grenades. If you see you can't get a clear toss, then don't waste one. Grenades are most rare when needed. | Submitted by buzzcut76guy
Traitor
Using Grenades (Hint)
Grunts; when it sticks to them, they will usually run into their comrades asking to take it out (which is useful for killing great masses!)
Elite; will usually dodge them but if you get close enough you should try to stick it on them (should kill em' first time, if not they get pissed off!)
Hunters; they are slow at dodging em', but its useless (only if you want an angry Hunter charging you)
Flood; don't try it, if it sticks to them they might jump at you and bring you to your death. It is effective against small ones, but only if it doesn't stick to them.
Jackals; they usually ignore grenades.
Now, Frag grenades for:
Floods; These won't stick to them which is good against the small ones.
Grunts; Useful when cornered, but not very useful when in open fields (maybe against large packs otherwise they can easily dodge them)
Elite; Again, one should do the trick when cornered but in open fields its no good (they dodge them easily)
Hunters; Useful anywhere (they are slow at dodging them) but it will only get them angry instead of killing them.
Jackals; will usually ignore grenades, but be careful with frag grenades: they might bounce off their shield and come back at you.
Another tip when you need to kill great masses of aliens or in multiplayer games:
When throwing a plasma grenade on the floor, their is a 3secs pause before it blows up. Now, when wanting to spread grenades, throw a plasma grenade anywhere on the floor (preferably near your opponents) then quickly throw another right next to it. When the first grenade will explode, it'll catapult far away any other grenade near the explosion.
Hope this will help you. Have Fun! | Submitted by buzzcut76guy
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System: Xbox 360 | |
Dev: 343 Industries | |
Pub: Microsoft | |
Release: November 15, 2011 | |
Players: 1-2 Local, 2-16 Online | |
Screen Resolution: 480p-1080p | Blood and Gore, Violence |
Cheat Codes For Halo Combat Evolved Xbox
343 Industries Steps Into The Ring
by Josh Wirtanen
by Josh Wirtanen
The world was a very different place in 2001. Call of Duty hadn't been released yet, Medal of Honor was good, and fans of first-person shooters were still searching for health packs instead of waiting for their health to regenerate automatically. And then Halo came out to completely change the landscape, not only of the first-person shooter, but of gaming in general.
Ten years later, there's probably not a gamer in the States who hasn't heard of Halo. The image of Master Chief has become synonymous with Microsoft's consoles, and perhaps even of gaming itself. But with recent additions in the series, like Reach and ODST, the original tale that started this phenomenon is becoming a rapidly fading memory from a past generation. 343 Industries wants to change this, throwing players back in the shoes of Master Chief himself and letting them re-experience the story of Combat Evolved in HD.
Now, calling this game a remake is almost doing it a disservice. Pokemon moon emerald hack. Halo: Combat Evolved Anniversary was completely rebuilt from the ground up, with new textures and character models (though several of the character models may have been imported from Reach.) But is there room for a ten-year-old title on your shelf alongside all the great games that have come out this year?
The answer to that depends on what type of person you are. If you've never played a Halo game and are looking for a good jumping in point, then CE Anniversary is a must-buy. If you're absolutely in love with the CE story and want to play through it again in glorious HD, again, this is a must-own title. If you're the kind of player who won't even touch a single-player campaign but will spend dozens of hours in online multiplayer, then this title is a strong 'maybe.' But for you, there is a second option. More on that later.
The most important thing to know about CE Anniversary is that it's the exact same campaign you played back in 2001, right down to the positions of the enemies. Only it's been given an exhaustive graphical makeover to the point you might not even recognize screenshots of it as being from CE. The muddy, blurry textures that were so prevalent at the beginning of the original Xbox's lifespan have been removed, replaced with much more highly detailed ones. To top it off, bland landscapes have been filled with ferns and other sundry types of vegetation, giving you the impression that this is a world that lives and breathes. Character models have been given an overhaul as well; the Covenant, Flood, and even the Marines have new life, and the grunts in particular look suspiciously like those found in Reach.
Now, the reason the aesthetic is so important here is that, ten years ago, Halo completely blew us away with its atmosphere. The fact that we weren't on Earth was apparent everywhere we looked, from the strange ring shape of the world itself—which we could see extending off into space—to the alien architecture that dotted the landscape.
Now, in my opinion, Halo will always be at its best when it's contrasting the extremely organic, natural landscapes with the bizarre metal structures that were obviously built by some sort of sentient beings with remarkable technology. With the overhauled visuals, this contrast becomes even starker. Driving a Warthog on the beach in the beginning of 'The Silent Cartographer' is a great example of where this dichotomy works brilliantly. Another example, and perhaps my favorite, is the downed Pillar of Autumn in the middle of the desert in the game's final chapter.
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The graphics aren't the only new addition though. Every mission has a hidden terminal to discover, which will show you a video that gives you a deeper look at some of the lore. I originally expected these to be simple blocks of text, but they are actually full videos done with a mix of CGI and painting-style animations. They look incredible, and are well worth the effort of searching for them all. Also, Skulls, which weren't originally implemented until Halo 2, have been hidden in some obscure places, and finding them allows you to tweak your gameplay experience. Generally, Skulls make the game more difficult, doing things like increasing enemy health or lowering the amount of ammo you gain from drops. And, of course, there is a full list of achievements to help you bolster your GamerScore.
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If you are a complete purist and want to experience the exact T racks 3 crack keygen. game you did back in 2001, you can use the back button at any time to toggle the graphics back to the 2001 original. Line 6 variax serial number lookup. There is an option to toggle the audio back to the non-remastered version as well.
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And speaking of the audio, it's as great here as it's always been, only now it's been remastered for a higher quality overall experience. As I mentioned earlier, it's the contrast between the organic and the alien that makes Halo such a standout experience, and the score emphasizes this. With its monastic chants layered with synthesized string sounds, or tribal beats played on electronic drums and punctuated with electric guitar riffs, Halo manages to sound both ancient and modern at the same time.
However, as beautiful as the game looks and sounds now, it still shows its age. The character models may have been given extraordinary amounts of detail, but the low polygon counts of objects in the environment don't always lend themselves to the incredibly rich textures that have been applied to them. However, purists of the Halo mythos won't find complaint with this, as every last bend in every last rock is in the exact spot as it was in the original game.